Species guide · Ages 10+ · July 2026
Camerupt
Say it: CA-me-ru-pt
Kids summary (simpler)Tap to expand
Camerupt is the Eruption Pokémon — Fire and Ground from Numel. In Pokémon GO it is a Fire/Ground attacker and can Mega Evolve into Mega Camerupt. Fire helps against Grass, Bug, Ice, and Steel; Ground helps against Fire, Electric, Poison, Rock, and Steel. Water hits it very hard (double weakness). Evolve Numel or catch Camerupt from events and Rocket Leaders.
Say it: CA-me-ru-pt
Camerupt (#323) is a Fire / Ground Pokémon in Pokémon GO — the final form of Numel. Trainers use it as a Fire/Ground attacker (especially Mega Camerupt for Fire lobby boost) with Incinerate + Overheat / Earthquake / Earth Power. Against Camerupt, lead with Water (best). Stats, type chart, moves, and counter picks below use our Game Master snapshot.
Type-colored placeholder — not official Pokémon artwork (see IP notice below).
Pokédex notes
Camerupt is a Fire / Ground-type Pokémon in Pokémon GO. National Dex #0323. Use the Fire/Ground type chart below before powering up — metas shift every season.
Where in GO: Wild spawns, eggs, Field Research, and seasonal events
Invest tip: Incinerate + Overheat for Fire DPS; Ember / Rock Smash + Earthquake / Earth Power / Scorching Sands for Ground. Shadow Camerupt is the raid DPS pick; keep a non-Shadow for Mega. Farm Mega Energy from Mega Camerupt raids and events. No Community Day exclusive is required.
Type matchups
- Fire moves hit Grass, Ice, Bug, and Steel hard.
- Ground moves hit Fire, Electric, Poison, Rock, and Steel hard.
When Camerupt is your opponent, Water, Ground hits hard.
Full type matchup guide →Mega Evolution
Camerupt can Mega Evolve into Mega Camerupt (still Fire / Ground). Mega Evolution uses Candy plus Mega Camerupt Energy, boosts Fire attackers in the raid lobby, and only one Mega or Primal can be active at a time. Shadow Camerupt cannot Mega Evolve — purify first if you want the Mega.
Full Mega Evolution guide →GO base stats
From Game Master snapshot — IVs, buddy, and power-ups change real battle stats.
- Attack
- 194
- Defense
- 136
- Stamina
- 172
Weak to
Resists
Best Pokémon to use against it
When this species is your opponent (Rocket battle, gym, raid, or PvP), these picks exploit its typings. Each list is a pool of options — not a required 12-Pokémon lobby.
Recommended
Strongest practical attackers for this matchup.
- 1. Primal Kyogre · beats Water
Waterfall + Origin Pulse — Primal lobby boost
- 2. Shadow Kyogre · beats Water
Waterfall + Origin Pulse
- 3. Mega Swampert · beats Water
Water Gun + Hydro Cannon · Elite TM
- 4. Kyogre · beats Water
Waterfall + Origin Pulse
- 5. Shadow Kingler · beats Water
Bubble + Crabhammer
- 6. Shadow Feraligatr · beats Water
Waterfall + Hydro Cannon · Elite TM
- 7. Kingler · beats Water
Bubble + Crabhammer
- 8. Swampert · beats Water
Water Gun + Hydro Cannon · Elite TM
- 9. Feraligatr · beats Water
Waterfall + Hydro Cannon · Elite TM
- 10. Samurott · beats Water
Waterfall + Hydro Cannon · Elite TM
- 11. Gyarados · beats Water
Waterfall + Aqua Tail
- 12. Empoleon · beats Water
Waterfall + Hydro Cannon · Elite TM
Budget
Solid alternatives when you cannot build the Recommended picks.
- 1. Kingler · beats Water
Bubble + Crabhammer
- 2. Gyarados · beats Water
Waterfall + Aqua Tail
- 3. Vaporeon · beats Water
Water Gun + Aqua Tail
- 4. Feraligatr · beats Water
Waterfall + Hydro Cannon · Elite TM
- 5. Swampert · beats Water
Water Gun + Hydro Cannon · Elite TM
- 6. Clawitzer · beats Water
Water Gun + Crabhammer
- 7. Floatzel · beats Water
Water Gun + Aqua Jet
- 8. Seismitoad · beats Water
Mud Shot + Hydro Pump
- 9. Carracosta · beats Water
Water Gun + Hydro Pump
- 10. Blastoise · beats Water
Water Gun + Hydro Cannon · Elite TM
- 11. Wailord · beats Water
Water Gun + Surf
- 12. Golisopod · beats Water
Waterfall + Aqua Jet
Recommended moves
Game Master “moves in GO” lists Camerupt’s always-available TM pool. Incinerate + Overheat or Earthquake depending on the raid.
Fast
- Incinerate · Standard
Fire energy / default
- Ember · Standard
Fire alternate
- Rock Smash · Standard
Fighting filler
Charged
- Overheat · Standard
Best Fire nuke
- Earthquake · Standard
Ground nuke
- Earth Power · Standard
Ground alternate
- Scorching Sands · Standard
Ground / Fire angle
- Rock Tomb · Standard
Rock coverage
- Solar Beam · Standard
Grass coverage
Moves in GO
Always-available Game Master learnset (regular TMs). Community Day / Elite TM moves appear above when we have curated notes for this species.
Fast
- ember
- rock smash
- incinerate
Charged
- earthquake
- overheat
- solar beam
- earth power
- rock tomb
- scorching sands
PvP league ranks (family snapshot)
- Great League · rank #45 of 954 · CP 1472
Ember + Overheat
- Ultra League · rank #30 of 747 · CP 2479
Ember + Overheat
- Master League · rank #191 of 1023 · CP 2479
Ember + Overheat
In your Collect
Name match only (text). Cards you have saved in Card Nexus Collect — not official art.
Sign in to see holdings, or open Collect.
Open Collect →Raid and PvP advice uses our Game Master snapshot (updated July 2026).
Raid attacker roles
In the Competitive Guide
- Ch. 17: Rocket Leaders & Giovanni
…| | 1 (catch) | **Axew** (Dragon) | | 2 | Snorlax · Weezing | | 3 | Tyranitar · Gallade · Camerupt | **Suggested team:** Mamoswine (Powder Snow / Icicle Spear) · Lucario (Force Palm / Aura…
- Ch. 20: Lucky Pokémon & Family Trades
When lucky status matters for trades and Stardust savings.
- Ch. 21: Best Friends & Lucky Friends
Friendship steps for raid bonuses and lucky trades.
Related species
Also named in the same guide chapters (text only).
