3CL TCG

Species guide · Ages 10+ · July 2026

Tranquill

Say it: TRA-nqui-ll

Kids summary (simpler)Tap to expand

Tranquill is the Wild Pigeon Pokémon — Normal and Flying middle stage between Pidove and Unfezant. In Pokémon GO it is usually candy on the way to Unfezant — not a finished raid attacker. Flying helps against Grass, Fighting, and Bug; Electric, Ice, and Rock hit Flying hard. Evolve Pidove up the line.

Say it: TRA-nqui-ll

Tranquill (#520) is a Normal / Flying Pokémon in Pokémon GO — the middle evolution of Pidove. Trainers almost never power Tranquill for raids; the value is candy and IVs for Unfezant. Against Tranquill, lead with Electric, Ice, or Rock. Stats, type chart, moves, and counter picks below use our Game Master snapshot.

NormalFlying#520

Type-colored placeholder — not official Pokémon artwork (see IP notice below).

Pokédex notes

Tranquill is a Normal / Flying-type Pokémon in Pokémon GO. National Dex #0520. Normal types need coverage moves — check our moveset guide before spending TMs.

Where in GO: Wild spawns, eggs, Field Research, and seasonal events

Invest tip: Do not sink Stardust into Tranquill. Keep high-IV copies for Unfezant. Shadow Tranquill is the same — evolve toward Shadow Unfezant after Frustration removal.

Type matchups

  • Normal moves do not have a common super-effective target in our chart.
  • Flying moves hit Grass, Fighting, and Bug hard.

When Tranquill is your opponent, Electric, Ice, Rock hits hard.

Full type matchup guide →

GO base stats

From Game Master snapshot — IVs, buddy, and power-ups change real battle stats.

Attack
144
Defense
107
Stamina
158

Weak to

ElectricIceRock

Resists

GrassGroundBugGhost

Best Pokémon to use against it

When this species is your opponent (Rocket battle, gym, raid, or PvP), these picks exploit its typings. Each list is a pool of options — not a required 12-Pokémon lobby.

Recommended

Strongest practical attackers for this matchup.

  1. 1. Zekrom · beats Electric

    Charge Beam + Fusion Bolt

  2. 2. Shadow Zekrom · beats Electric

    Charge Beam + Fusion Bolt

  3. 3. Shadow Raikou · beats Electric

    Thunder Shock + Wild Charge

  4. 4. Xurkitree · beats Electric

    Thunder Shock + Discharge

  5. 5. Therian Thundurus · beats Electric

    Volt Switch + Thunderbolt

  6. 6. Mega Manectric · beats Electric

    Thunder Shock + Wild Charge

  7. 7. Raikou · beats Electric

    Thunder Shock + Wild Charge

  8. 8. Electivire · beats Electric

    Thunder Shock + Wild Charge

  9. 9. Shadow Electabuzz · beats Electric

    Thunder Shock + Thunder Punch

  10. 10. Zapdos · beats Electric

    Thunder Shock + Thunderbolt

  11. 11. Magnezone · beats Electric

    Spark + Wild Charge

  12. 12. Luxray · beats Electric

    Spark + Wild Charge

Budget

Solid alternatives when you cannot build the Recommended picks.

  1. 1. Electivire · beats Electric

    Thunder Shock + Wild Charge

  2. 2. Luxray · beats Electric

    Spark + Wild Charge

  3. 3. Manectric · beats Electric

    Thunder Shock + Wild Charge

  4. 4. Jolteon · beats Electric

    Thunder Shock + Thunderbolt

  5. 5. Ampharos · beats Electric

    Volt Switch + Zap Cannon

  6. 6. Zebstrika · beats Electric

    Spark + Wild Charge

  7. 7. Galvantula · beats Electric

    Volt Switch + Discharge

  8. 8. Eelektross · beats Electric

    Spark + Thunderbolt

  9. 9. Heliolisk · beats Electric

    Volt Switch + Thunderbolt

  10. 10. Stunfisk · beats Electric

    Thunder Shock + Discharge

  11. 11. Raichu · beats Electric

    Thunder Shock + Wild Charge

  12. 12. Magneton · beats Electric

    Spark + Discharge

Recommended moves

Tranquill’s Game Master pool is temporary. Real investment is Unfezant (Air Slash + Sky Attack) — evolve before serious TMs and power-ups.

Fast

  • Air Slash · Standard

    Flying energy / default

  • Steel Wing · Standard

    Steel energy

Charged

  • Heat Wave · Standard

    Fire coverage

  • Aerial Ace · Standard

    Flying nuke

  • Sky Attack · Standard

    Flying heavy

Moves in GO

Always-available Game Master learnset (regular TMs). Community Day / Elite TM moves appear above when we have curated notes for this species.

Fast

  • air slash
  • steel wing

Charged

  • heat wave
  • aerial ace
  • sky attack

PvP league ranks (family snapshot)

  • Great League · rank #585 of 954 · CP 1498

    Steel Wing + Heat Wave

  • Ultra League · rank #714 of 747 · CP 1631

    Steel Wing + Heat Wave

  • Master League · rank #815 of 1023 · CP 1631

    Steel Wing + Heat Wave

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Raid and PvP advice uses our Game Master snapshot (updated July 2026).

In the Competitive Guide