3CL TCG

Species guide · Ages 10+ · July 2026

Pawmot

Say it: PAW-mot

Kids summary (simpler)Tap to expand

Pawmot is the Hands-On Pokémon — Electric and Fighting from Pawmi → Pawmo → Pawmot. In Pokémon GO it is an Electric/Fighting attacker with Spark + Wild Charge / Close Combat. Electric helps against Water and Flying; Fighting helps against Normal, Rock, Steel, Ice, and Dark. Ground, Fairy, Psychic, and Flying punish it. Evolve Pawmo by walking (confirm live) or catch Pawmot from events.

Say it: PAW-mot

Pawmot (#923) is an Electric / Fighting Pokémon in Pokémon GO — the final form of Pawmi. Trainers use it as an Electric/Fighting attacker with Spark / Charge Beam / Low Kick / Thunder Shock + Thunderbolt / Discharge / Wild Charge / Close Combat / Thunder Punch. Against Pawmot, lead with Ground, Fairy, Psychic, or Flying. Stats, type chart, moves, and counter picks below use our Game Master snapshot.

ElectricFighting#923

Type-colored placeholder — not official Pokémon artwork (see IP notice below).

Pokédex notes

Pawmot is a Electric / Fighting-type Pokémon in Pokémon GO. National Dex #0923. Electric counters dominate Water raids — pair with weather when possible.

Where in GO: Wild spawns, eggs, Field Research, and seasonal events

Invest tip: Spark + Wild Charge / Close Combat is the dual kit. Shadow Pawmot is the DPS lean — remove Frustration before investing. No Community Day exclusive is required.

Type matchups

  • Electric moves hit Water and Flying hard.
  • Fighting moves hit Normal, Ice, Rock, Dark, and Steel hard.

When Pawmot is your opponent, Ground, Psychic, Fairy hits hard.

Full type matchup guide →

GO base stats

From Game Master snapshot — IVs, buddy, and power-ups change real battle stats.

Attack
232
Defense
141
Stamina
172

Weak to

GroundPsychicFairy

Resists

ElectricBugRockDarkSteel

Best Pokémon to use against it

When this species is your opponent (Rocket battle, gym, raid, or PvP), these picks exploit its typings. Each list is a pool of options — not a required 12-Pokémon lobby.

Recommended

Strongest practical attackers for this matchup.

  1. 1. Primal Groudon · beats Ground

    Mud Shot + Precipice Blades

  2. 2. Shadow Excadrill · beats Ground

    Mud Shot + Drill Run

  3. 3. Landorus (Therian) · beats Ground

    Mud Shot + Earthquake

  4. 4. Excadrill · beats Ground

    Mud Shot + Drill Run

  5. 5. Garchomp · beats Ground

    Mud Shot + Earthquake

  6. 6. Shadow Mamoswine · beats Ground

    Mud-Slap + High Horsepower

  7. 7. Rhyperior · beats Ground

    Mud-Slap + Earthquake

  8. 8. Groudon · beats Ground

    Mud Shot + Precipice Blades

  9. 9. Krookodile · beats Ground

    Mud-Slap + Earthquake

  10. 10. Golurk · beats Ground

    Mud-Slap + Earth Power

  11. 11. Flygon · beats Ground

    Mud Shot + Earthquake

  12. 12. Donphan · beats Ground

    Mud-Slap + Earthquake

Budget

Solid alternatives when you cannot build the Recommended picks.

  1. 1. Rhyperior · beats Ground

    Mud-Slap + Earthquake

  2. 2. Donphan · beats Ground

    Mud-Slap + Earthquake

  3. 3. Flygon · beats Ground

    Mud Shot + Earthquake

  4. 4. Golem · beats Ground

    Mud-Slap + Earthquake

  5. 5. Sandslash · beats Ground

    Mud Shot + Earthquake

  6. 6. Hippowdon · beats Ground

    Sand Tomb + Earth Power

  7. 7. Seismitoad · beats Ground

    Mud Shot + Earth Power

  8. 8. Quagsire · beats Ground

    Mud Shot + Earthquake

  9. 9. Gastrodon · beats Ground

    Mud-Slap + Earth Power

  10. 10. Camerupt · beats Ground

    Rock Throw + Earth Power

  11. 11. Dugtrio · beats Ground

    Mud Shot + Earthquake

  12. 12. Marowak · beats Ground

    Mud-Slap + Bone Club

Recommended moves

Game Master “moves in GO” lists Pawmot’s always-available TM pool. Spark + Wild Charge covers Electric raid needs.

Fast

  • Spark · Standard

    Electric energy / default

  • Low Kick · Standard

    Fighting energy

  • Thunder Shock · Standard

    Electric STAB

  • Charge Beam · Standard

    Electric alternate

Charged

  • Wild Charge · Standard

    Best Electric nuke

  • Close Combat · Standard

    Fighting nuke

  • Thunder Punch · Standard

    Electric / bait

  • Thunderbolt · Standard

    Electric alternate

  • Discharge · Standard

    Electric alternate

Moves in GO

Always-available Game Master learnset (regular TMs). Community Day / Elite TM moves appear above when we have curated notes for this species.

Fast

  • spark
  • charge beam
  • low kick
  • thunder shock

Charged

  • thunderbolt
  • discharge
  • wild charge
  • close combat
  • thunder punch

PvP league ranks (family snapshot)

  • Great League · rank #173 of 954 · CP 1467

    Thunder Shock + Wild Charge

  • Ultra League · rank #108 of 747 · CP 2484

    Thunder Shock + Wild Charge

  • Master League · rank #153 of 1023 · CP 2978

    Thunder Shock + Wild Charge

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Raid and PvP advice uses our Game Master snapshot (updated July 2026).

In the Competitive Guide