Species guide · Ages 10+ · July 2026
Pangoro
Say it: PA-ngo-ro
Kids summary (simpler)Tap to expand
Pangoro is the Daunting Pokémon — Fighting and Dark from Pancham. In Pokémon GO it is a Fighting/Dark attacker with Karate Chop / Snarl + Close Combat / Night Slash. Fighting helps against Normal, Rock, Steel, Ice, and Dark; Dark helps against Psychic and Ghost. Fairy, Flying, and Fighting punish it. Evolve Pancham or catch Pangoro from events.
Say it: PA-ngo-ro
Pangoro (#675) is a Fighting / Dark Pokémon in Pokémon GO — the final form of Pancham. Trainers use it as a Fighting/Dark attacker with Low Kick / Snarl / Bullet Punch / Karate Chop + Close Combat / Night Slash / Iron Head / Rock Slide. Against Pangoro, lead with Fairy, Flying, or Fighting. Stats, type chart, moves, and counter picks below use our Game Master snapshot.
Type-colored placeholder — not official Pokémon artwork (see IP notice below).
Pokédex notes
Pangoro is a Fighting / Dark-type Pokémon in Pokémon GO. National Dex #0675. Use the Fighting/Dark type chart below before powering up — metas shift every season.
Where in GO: Wild spawns, eggs, Field Research, and seasonal events
Invest tip: Karate Chop / Snarl + Close Combat / Night Slash is the dual kit. Shadow Pangoro is the DPS lean — remove Frustration before investing. No Community Day exclusive is required.
Type matchups
- Fighting moves hit Normal, Ice, Rock, Dark, and Steel hard.
- Dark moves hit Psychic and Ghost hard.
When Pangoro is your opponent, Fighting, Flying, Fairy hits hard.
Full type matchup guide →GO base stats
From Game Master snapshot — IVs, buddy, and power-ups change real battle stats.
- Attack
- 226
- Defense
- 146
- Stamina
- 216
Weak to
Resists
Best Pokémon to use against it
When this species is your opponent (Rocket battle, gym, raid, or PvP), these picks exploit its typings. Each list is a pool of options — not a required 12-Pokémon lobby.
Recommended
Strongest practical attackers for this matchup.
- 1. Mega Lucario · beats Fighting
Counter + Aura Sphere
- 2. Mega Mewtwo X · beats Fighting
Counter + Focus Blast — Psychic/Fighting Mega
- 3. Terrakion · beats Fighting
Double Kick + Sacred Sword
- 4. Shadow Machamp · beats Fighting
Counter + Dynamic Punch
- 5. Lucario · beats Fighting
Counter + Aura Sphere
- 6. Conkeldurr · beats Fighting
Counter + Dynamic Punch
- 7. Machamp · beats Fighting
Counter + Dynamic Punch
- 8. Shadow Hariyama · beats Fighting
Counter + Dynamic Punch
- 9. Keldeo · beats Fighting
Low Kick + Sacred Sword
- 10. Buzzwole · beats Fighting
Counter + Superpower
- 11. Toxicroak · beats Fighting
Counter + Dynamic Punch
- 12. Breloom · beats Fighting
Counter + Dynamic Punch
Budget
Solid alternatives when you cannot build the Recommended picks.
- 1. Conkeldurr · beats Fighting
Counter + Dynamic Punch
- 2. Machamp · beats Fighting
Counter + Dynamic Punch
- 3. Hariyama · beats Fighting
Counter + Dynamic Punch
- 4. Toxicroak · beats Fighting
Counter + Dynamic Punch
- 5. Breloom · beats Fighting
Counter + Dynamic Punch
- 6. Poliwrath · beats Fighting
Rock Smash + Dynamic Punch
- 7. Primeape · beats Fighting
Counter + Close Combat
- 8. Heracross · beats Fighting
Counter + Close Combat
- 9. Emboar · beats Fighting
Low Kick + Focus Blast
- 10. Sawk · beats Fighting
Low Kick + Focus Blast
- 11. Throh · beats Fighting
Low Kick + Focus Blast
- 12. Hitmonchan · beats Fighting
Counter + Close Combat
Recommended moves
Game Master “moves in GO” lists Pangoro’s always-available TM pool. Karate Chop + Close Combat covers Fighting raid needs.
Fast
- Karate Chop · Standard
Fighting energy / default
- Snarl · Standard
Dark energy
- Bullet Punch · Standard
Steel damage
- Low Kick · Standard
Fighting alternate
Charged
- Close Combat · Standard
Fighting nuke
- Night Slash · Standard
Dark / bait
- Rock Slide · Standard
Rock coverage
- Iron Head · Standard
Steel coverage
Moves in GO
Always-available Game Master learnset (regular TMs). Community Day / Elite TM moves appear above when we have curated notes for this species.
Fast
- low kick
- snarl
- bullet punch
- karate chop
Charged
- close combat
- night slash
- iron head
- rock slide
PvP league ranks (family snapshot)
- Great League · rank #79 of 954 · CP 1492
Karate Chop + Close Combat
- Ultra League · rank #58 of 747 · CP 2488
Karate Chop + Close Combat
- Master League · rank #76 of 1023 · CP 3281
Karate Chop + Close Combat
In your Collect
Name match only (text). Cards you have saved in Card Nexus Collect — not official art.
Sign in to see holdings, or open Collect.
Open Collect →Raid and PvP advice uses our Game Master snapshot (updated July 2026).
Raid attacker roles
In the Competitive Guide
- Ch. 20: Lucky Pokémon & Family Trades
When lucky status matters for trades and Stardust savings.
- Ch. 21: Best Friends & Lucky Friends
Friendship steps for raid bonuses and lucky trades.
