3CL TCG

Species guide · Ages 10+ · July 2026

Murkrow

Say it: MURK-row

Kids summary (simpler)Tap to expand

Murkrow is the Darkness Pokémon — Dark and Flying before Honchkrow. In Pokémon GO it is usually candy on the way to Honchkrow — not a finished raid attacker (though it sees niche PvP). Dark/Flying hits Psychic, Ghost, and Grass well; Electric, Ice, Rock, and Fairy punish it. Catch Murkrow from the wild, eggs, or events, then evolve with a Sinnoh Stone.

Say it: MURK-row

Murkrow (#198) is a Dark / Flying Pokémon in Pokémon GO — the pre-evolution of Honchkrow. Trainers usually save candy for Honchkrow; Murkrow itself is a temporary Dark/Flying attacker. Against Murkrow, lead with Electric, Ice, Rock, or Fairy. Stats, type chart, moves, and counter picks below use our Game Master snapshot.

DarkFlying#198

Type-colored placeholder — not official Pokémon artwork (see IP notice below).

Pokédex notes

Murkrow is a Dark / Flying-type Pokémon in Pokémon GO. National Dex #0198. Use the Dark/Flying type chart below before powering up — metas shift every season.

Where in GO: Wild spawns, eggs, Field Research, and seasonal events

Invest tip: Prefer evolving to Honchkrow before big Stardust spends. Shadow Murkrow is the same — evolve toward Shadow Honchkrow after Frustration removal.

Type matchups

  • Dark moves hit Psychic and Ghost hard.
  • Flying moves hit Grass, Fighting, and Bug hard.

When Murkrow is your opponent, Electric, Ice, Rock, Fairy hits hard.

Full type matchup guide →

GO base stats

From Game Master snapshot — IVs, buddy, and power-ups change real battle stats.

Attack
175
Defense
87
Stamina
155

Weak to

ElectricIceRockFairy

Resists

GrassGroundPsychicGhostDark

Best Pokémon to use against it

When this species is your opponent (Rocket battle, gym, raid, or PvP), these picks exploit its typings. Each list is a pool of options — not a required 12-Pokémon lobby.

Recommended

Strongest practical attackers for this matchup.

  1. 1. Zekrom · beats Electric

    Charge Beam + Fusion Bolt

  2. 2. Shadow Zekrom · beats Electric

    Charge Beam + Fusion Bolt

  3. 3. Shadow Raikou · beats Electric

    Thunder Shock + Wild Charge

  4. 4. Xurkitree · beats Electric

    Thunder Shock + Discharge

  5. 5. Therian Thundurus · beats Electric

    Volt Switch + Thunderbolt

  6. 6. Mega Manectric · beats Electric

    Thunder Shock + Wild Charge

  7. 7. Raikou · beats Electric

    Thunder Shock + Wild Charge

  8. 8. Electivire · beats Electric

    Thunder Shock + Wild Charge

  9. 9. Shadow Electabuzz · beats Electric

    Thunder Shock + Thunder Punch

  10. 10. Zapdos · beats Electric

    Thunder Shock + Thunderbolt

  11. 11. Magnezone · beats Electric

    Spark + Wild Charge

  12. 12. Luxray · beats Electric

    Spark + Wild Charge

Budget

Solid alternatives when you cannot build the Recommended picks.

  1. 1. Electivire · beats Electric

    Thunder Shock + Wild Charge

  2. 2. Luxray · beats Electric

    Spark + Wild Charge

  3. 3. Manectric · beats Electric

    Thunder Shock + Wild Charge

  4. 4. Jolteon · beats Electric

    Thunder Shock + Thunderbolt

  5. 5. Ampharos · beats Electric

    Volt Switch + Zap Cannon

  6. 6. Zebstrika · beats Electric

    Spark + Wild Charge

  7. 7. Galvantula · beats Electric

    Volt Switch + Discharge

  8. 8. Eelektross · beats Electric

    Spark + Thunderbolt

  9. 9. Heliolisk · beats Electric

    Volt Switch + Thunderbolt

  10. 10. Stunfisk · beats Electric

    Thunder Shock + Discharge

  11. 11. Raichu · beats Electric

    Thunder Shock + Wild Charge

  12. 12. Magneton · beats Electric

    Spark + Discharge

Recommended moves

Murkrow’s Game Master pool is temporary. Real investment is Honchkrow — evolve before serious TMs and power-ups.

Fast

  • Feint Attack · Standard

    Dark energy

  • Peck · Standard

    Flying filler

Charged

  • Foul Play · Standard

    Dark coverage

  • Dark Pulse · Standard

    Dark nuke

  • Drill Peck · Standard

    Flying coverage

Moves in GO

Always-available Game Master learnset (regular TMs). Community Day / Elite TM moves appear above when we have curated notes for this species.

Fast

  • peck
  • feint attack

Charged

  • drill peck
  • foul play
  • dark pulse

PvP league ranks (family snapshot)

  • Great League · rank #455 of 954 · CP 1495

    Peck + Drill Peck

  • Ultra League · rank #645 of 747 · CP 1766

    Peck + Drill Peck

  • Master League · rank #626 of 1023 · CP 1766

    Peck + Drill Peck

Open battle tools →

In your Collect

Name match only (text). Cards you have saved in Card Nexus Collect — not official art.

Sign in to see holdings, or open Collect.

Open Collect →

Raid and PvP advice uses our Game Master snapshot (updated July 2026).

In the Competitive Guide