Species guide · Ages 10+ · July 2026
Hoppip
Say it: HO-ppi-p
Kids summary (simpler)Tap to expand
Hoppip is the Cottonweed Pokémon — Grass and Flying before Skiploom and Jumpluff. In Pokémon GO it is usually candy on the way to Jumpluff — not a finished raid attacker. Grass/Flying hits Water, Ground, and Fighting well; Ice hits it for 4×, and Fire, Poison, Flying, and Rock punish it. Catch Hoppip from the wild, eggs, or events, then evolve. Fairy Wind from Hoppip Community Day belongs on Jumpluff.
Say it: HO-ppi-p
Hoppip (#187) is a Grass / Flying Pokémon in Pokémon GO — the baby stage of Jumpluff. Trainers almost never power Hoppip for raids; the value is candy and IVs for Skiploom/Jumpluff (and Fairy Wind). Against Hoppip, lead with Ice (best), or Fire, Poison, Flying, or Rock. Stats, type chart, moves, and counter picks below use our Game Master snapshot.
Type-colored placeholder — not official Pokémon artwork (see IP notice below).
Pokédex notes
Hoppip is a Grass / Flying-type Pokémon in Pokémon GO. National Dex #0187. Grass picks spike during Sunny weather and certain Community Days.
Where in GO: Wild spawns, eggs, Field Research, and seasonal events
Invest tip: Do not sink Stardust into Hoppip. Keep high-IV copies for Jumpluff. Shadow Hoppip is the same — evolve toward Shadow Jumpluff.
Type matchups
- Grass moves hit Water, Ground, and Rock hard.
- Flying moves hit Grass, Fighting, and Bug hard.
When Hoppip is your opponent, Fire, Ice, Poison, Flying, Rock hits hard.
Full type matchup guide →GO base stats
From Game Master snapshot — IVs, buddy, and power-ups change real battle stats.
- Attack
- 67
- Defense
- 94
- Stamina
- 111
Weak to
Resists
Best Pokémon to use against it
When this species is your opponent (Rocket battle, gym, raid, or PvP), these picks exploit its typings. Each list is a pool of options — not a required 12-Pokémon lobby.
Recommended
Strongest practical attackers for this matchup.
- 1. Mega Charizard Y · beats Fire
Fire Spin + Blast Burn · Elite TM
- 2. Reshiram · beats Fire
Fire Fang + Fusion Flare
- 3. Shadow Moltres · beats Fire
Fire Spin + Overheat
- 4. Shadow Charizard · beats Fire
Fire Spin + Blast Burn · Elite TM
- 5. Mega Blaziken · beats Fire
Fire Spin + Blast Burn · Elite TM
- 6. Shadow Entei · beats Fire
Fire Spin + Overheat
- 7. Blaziken · beats Fire
Fire Spin + Blast Burn · Elite TM
- 8. Darmanitan · beats Fire
Fire Fang + Overheat
- 9. Chandelure · beats Fire
Fire Spin + Overheat
- 10. Heatran · beats Fire
Fire Spin + Flamethrower
- 11. Emboar · beats Fire
Ember + Blast Burn · Elite TM
- 12. Infernape · beats Fire
Fire Spin + Blast Burn · Elite TM
Budget
Solid alternatives when you cannot build the Recommended picks.
- 1. Darmanitan · beats Fire
Fire Fang + Overheat
- 2. Arcanine · beats Fire
Fire Fang + Flamethrower
- 3. Flareon · beats Fire
Fire Spin + Overheat
- 4. Typhlosion · beats Fire
Incinerate + Blast Burn · Elite TM
- 5. Magmortar · beats Fire
Fire Spin + Fire Punch
- 6. Camerupt · beats Fire
Incinerate + Overheat
- 7. Torkoal · beats Fire
Fire Spin + Overheat
- 8. Rapidash · beats Fire
Fire Spin + Fire Blast
- 9. Pyroar · beats Fire
Fire Fang + Overheat
- 10. Simisear · beats Fire
Fire Spin + Flamethrower
- 11. Charizard · beats Fire
Fire Spin + Blast Burn · Elite TM
- 12. Houndoom · beats Fire
Fire Fang + Flamethrower
Recommended moves
Hoppip’s Game Master pool is temporary. Real investment is Jumpluff — evolve before serious TMs and power-ups.
Fast
- Bullet Seed · Standard
Grass energy
- Tackle · Standard
Normal filler
Charged
- Grass Knot · Standard
Grass nuke
- Seed Bomb · Standard
Grass alternate
- Dazzling Gleam · Standard
Fairy coverage
Moves in GO
Always-available Game Master learnset (regular TMs). Community Day / Elite TM moves appear above when we have curated notes for this species.
Fast
- tackle
- bullet seed
Charged
- grass knot
- dazzling gleam
- seed bomb
PvP league ranks (family snapshot)
- Master League · rank #875 of 1023 · CP 678
Bullet Seed + Grass Knot
In your Collect
Name match only (text). Cards you have saved in Card Nexus Collect — not official art.
Sign in to see holdings, or open Collect.
Open Collect →Raid and PvP advice uses our Game Master snapshot (updated July 2026).
In the Competitive Guide
- Ch. 20: Lucky Pokémon & Family Trades
When lucky status matters for trades and Stardust savings.
- Ch. 21: Best Friends & Lucky Friends
Friendship steps for raid bonuses and lucky trades.
