Species guide · Ages 10+ · July 2026
Helioptile
Say it: HE-lio-pti-le
Kids summary (simpler)Tap to expand
Helioptile is the Generator Pokémon — Electric and Normal before Heliolisk. In Pokémon GO it is usually candy on the way to Heliolisk — not a finished raid attacker. Electric helps against Water and Flying; Ground hits Electric hard. Catch Helioptile from the wild, eggs, or events, then evolve with a Sun Stone.
Say it: HE-lio-pti-le
Helioptile (#694) is an Electric / Normal Pokémon in Pokémon GO — the pre-evolution of Heliolisk. Trainers almost never power Helioptile for raids; the value is candy and IVs for Heliolisk. Against Helioptile, lead with Ground or Fighting. Stats, type chart, moves, and counter picks below use our Game Master snapshot.
Type-colored placeholder — not official Pokémon artwork (see IP notice below).
Pokédex notes
Helioptile is a Electric / Normal-type Pokémon in Pokémon GO. National Dex #0694. Electric counters dominate Water raids — pair with weather when possible.
Where in GO: Wild spawns, eggs, Field Research, and seasonal events
Invest tip: Do not sink Stardust into Helioptile. Keep high-IV copies for Heliolisk. Shadow Helioptile is the same — evolve toward Shadow Heliolisk.
Type matchups
- Electric moves hit Water and Flying hard.
- Normal moves do not have a common super-effective target in our chart.
When Helioptile is your opponent, Fighting, Ground hits hard.
Full type matchup guide →GO base stats
From Game Master snapshot — IVs, buddy, and power-ups change real battle stats.
- Attack
- 115
- Defense
- 78
- Stamina
- 127
Weak to
Resists
Best Pokémon to use against it
When this species is your opponent (Rocket battle, gym, raid, or PvP), these picks exploit its typings. Each list is a pool of options — not a required 12-Pokémon lobby.
Recommended
Strongest practical attackers for this matchup.
- 1. Mega Lucario · beats Fighting
Counter + Aura Sphere
- 2. Mega Mewtwo X · beats Fighting
Counter + Focus Blast — Psychic/Fighting Mega
- 3. Terrakion · beats Fighting
Double Kick + Sacred Sword
- 4. Shadow Machamp · beats Fighting
Counter + Dynamic Punch
- 5. Lucario · beats Fighting
Counter + Aura Sphere
- 6. Conkeldurr · beats Fighting
Counter + Dynamic Punch
- 7. Machamp · beats Fighting
Counter + Dynamic Punch
- 8. Shadow Hariyama · beats Fighting
Counter + Dynamic Punch
- 9. Keldeo · beats Fighting
Low Kick + Sacred Sword
- 10. Buzzwole · beats Fighting
Counter + Superpower
- 11. Toxicroak · beats Fighting
Counter + Dynamic Punch
- 12. Breloom · beats Fighting
Counter + Dynamic Punch
Budget
Solid alternatives when you cannot build the Recommended picks.
- 1. Conkeldurr · beats Fighting
Counter + Dynamic Punch
- 2. Machamp · beats Fighting
Counter + Dynamic Punch
- 3. Hariyama · beats Fighting
Counter + Dynamic Punch
- 4. Toxicroak · beats Fighting
Counter + Dynamic Punch
- 5. Breloom · beats Fighting
Counter + Dynamic Punch
- 6. Poliwrath · beats Fighting
Rock Smash + Dynamic Punch
- 7. Primeape · beats Fighting
Counter + Close Combat
- 8. Heracross · beats Fighting
Counter + Close Combat
- 9. Emboar · beats Fighting
Low Kick + Focus Blast
- 10. Sawk · beats Fighting
Low Kick + Focus Blast
- 11. Throh · beats Fighting
Low Kick + Focus Blast
- 12. Hitmonchan · beats Fighting
Counter + Close Combat
Recommended moves
Helioptile’s Game Master pool is temporary. Real investment is Heliolisk — evolve before serious TMs and power-ups.
Fast
- Thunder Shock · Standard
Electric energy
- Quick Attack · Standard
Normal energy
Charged
- Thunderbolt · Standard
Electric nuke
- Parabolic Charge · Standard
Electric / PvP
- Bulldoze · Standard
Ground coverage
Moves in GO
Always-available Game Master learnset (regular TMs). Community Day / Elite TM moves appear above when we have curated notes for this species.
Fast
- quick attack
- thunder shock
Charged
- parabolic charge
- bulldoze
- thunderbolt
PvP league ranks (family snapshot)
- Great League · rank #808 of 954 · CP 1054
Thunder Shock + Thunderbolt
- Master League · rank #726 of 1023 · CP 1054
Thunder Shock + Thunderbolt
In your Collect
Name match only (text). Cards you have saved in Card Nexus Collect — not official art.
Sign in to see holdings, or open Collect.
Open Collect →Raid and PvP advice uses our Game Master snapshot (updated July 2026).
In the Competitive Guide
- Ch. 20: Lucky Pokémon & Family Trades
When lucky status matters for trades and Stardust savings.
- Ch. 21: Best Friends & Lucky Friends
Friendship steps for raid bonuses and lucky trades.
