Species guide · Ages 10+ · July 2026
Fletchling
Say it: FLE-tchl-ing
Kids summary (simpler)Tap to expand
Fletchling is the Tiny Robin Pokémon — Normal and Flying before Fletchinder and Talonflame. In Pokémon GO it is usually candy on the way to Talonflame — not a finished raid attacker. Flying helps against Fighting, Bug, and Grass; Rock hits it for 4×. Catch Fletchling from the wild, eggs, Community Day, or events, then evolve. Incinerate from Fletchling Community Day belongs on Talonflame.
Say it: FLE-tchl-ing
Fletchling (#661) is a Normal / Flying Pokémon in Pokémon GO — the baby stage of Talonflame. Trainers almost never power Fletchling for raids; the value is candy and IVs for Fletchinder/Talonflame (and Incinerate). Against Fletchling, lead with Rock, Electric, or Ice. Stats, type chart, moves, and counter picks below use our Game Master snapshot.
Type-colored placeholder — not official Pokémon artwork (see IP notice below).
Pokédex notes
Fletchling is a Normal / Flying-type Pokémon in Pokémon GO. National Dex #0661. Normal types need coverage moves — check our moveset guide before spending TMs.
Where in GO: Wild spawns, eggs, Field Research, and seasonal events
Invest tip: Do not sink Stardust into Fletchling. Keep high-IV or Shadow copies tagged for Talonflame. Save Elite TMs for Talonflame’s Incinerate. Shadow Fletchling is the same — evolve toward Shadow Talonflame.
Type matchups
- Normal moves do not have a common super-effective target in our chart.
- Flying moves hit Grass, Fighting, and Bug hard.
When Fletchling is your opponent, Electric, Ice, Rock hits hard.
Full type matchup guide →GO base stats
From Game Master snapshot — IVs, buddy, and power-ups change real battle stats.
- Attack
- 95
- Defense
- 80
- Stamina
- 128
Weak to
Resists
Best Pokémon to use against it
When this species is your opponent (Rocket battle, gym, raid, or PvP), these picks exploit its typings. Each list is a pool of options — not a required 12-Pokémon lobby.
Recommended
Strongest practical attackers for this matchup.
- 1. Zekrom · beats Electric
Charge Beam + Fusion Bolt
- 2. Shadow Zekrom · beats Electric
Charge Beam + Fusion Bolt
- 3. Shadow Raikou · beats Electric
Thunder Shock + Wild Charge
- 4. Xurkitree · beats Electric
Thunder Shock + Discharge
- 5. Therian Thundurus · beats Electric
Volt Switch + Thunderbolt
- 6. Mega Manectric · beats Electric
Thunder Shock + Wild Charge
- 7. Raikou · beats Electric
Thunder Shock + Wild Charge
- 8. Electivire · beats Electric
Thunder Shock + Wild Charge
- 9. Shadow Electabuzz · beats Electric
Thunder Shock + Thunder Punch
- 10. Zapdos · beats Electric
Thunder Shock + Thunderbolt
- 11. Magnezone · beats Electric
Spark + Wild Charge
- 12. Luxray · beats Electric
Spark + Wild Charge
Budget
Solid alternatives when you cannot build the Recommended picks.
- 1. Electivire · beats Electric
Thunder Shock + Wild Charge
- 2. Luxray · beats Electric
Spark + Wild Charge
- 3. Manectric · beats Electric
Thunder Shock + Wild Charge
- 4. Jolteon · beats Electric
Thunder Shock + Thunderbolt
- 5. Ampharos · beats Electric
Volt Switch + Zap Cannon
- 6. Zebstrika · beats Electric
Spark + Wild Charge
- 7. Galvantula · beats Electric
Volt Switch + Discharge
- 8. Eelektross · beats Electric
Spark + Thunderbolt
- 9. Heliolisk · beats Electric
Volt Switch + Thunderbolt
- 10. Stunfisk · beats Electric
Thunder Shock + Discharge
- 11. Raichu · beats Electric
Thunder Shock + Wild Charge
- 12. Magneton · beats Electric
Spark + Discharge
Recommended moves
Fletchling’s Game Master pool is temporary. Real investment is Talonflame (Incinerate + Brave Bird / Fly) — evolve before serious TMs and power-ups.
Fast
- Peck · Standard
Flying energy
- Quick Attack · Standard
Normal energy
Charged
- Fly · Standard
Flying nuke
- Aerial Ace · Standard
Flying alternate
- Heat Wave · Standard
Fire coverage
- Swift · Standard
Normal filler
Moves in GO
Always-available Game Master learnset (regular TMs). Community Day / Elite TM moves appear above when we have curated notes for this species.
Fast
- peck
- quick attack
Charged
- aerial ace
- heat wave
- swift
- fly
PvP league ranks (family snapshot)
- Great League · rank #858 of 954 · CP 905
Peck + Fly
- Master League · rank #763 of 1023 · CP 905
Peck + Fly
In your Collect
Name match only (text). Cards you have saved in Card Nexus Collect — not official art.
Sign in to see holdings, or open Collect.
Open Collect →Raid and PvP advice uses our Game Master snapshot (updated July 2026).
In the Competitive Guide
- Ch. 20: Lucky Pokémon & Family Trades
When lucky status matters for trades and Stardust savings.
- Ch. 21: Best Friends & Lucky Friends
Friendship steps for raid bonuses and lucky trades.
