Species guide · Ages 10+ · July 2026
Fletchinder
Say it: FLE-tch-ind-er
Kids summary (simpler)Tap to expand
Fletchinder is the Ember Pokémon — Fire and Flying middle stage between Fletchling and Talonflame. In Pokémon GO it is usually candy on the way to Talonflame — not a finished raid attacker. Fire/Flying hits Grass, Bug, Ice, and Steel well; Water, Electric, and Rock punish it. Evolve Fletchling up the line. Incinerate from Fletchling Community Day belongs on Talonflame.
Say it: FLE-tch-ind-er
Fletchinder (#662) is a Fire / Flying Pokémon in Pokémon GO — the middle evolution of Fletchling. Trainers almost never power Fletchinder for raids; the value is candy and IVs for Talonflame (and Incinerate). Against Fletchinder, lead with Water, Electric, or Rock. Stats, type chart, moves, and counter picks below use our Game Master snapshot.
Type-colored placeholder — not official Pokémon artwork (see IP notice below).
Pokédex notes
Fletchinder is a Fire / Flying-type Pokémon in Pokémon GO. National Dex #0662. Use the Fire/Flying type chart below before powering up — metas shift every season.
Where in GO: Wild spawns, eggs, Field Research, and seasonal events
Invest tip: Do not sink Stardust into Fletchinder. Keep high-IV copies for Talonflame. Shadow Fletchinder is the same — evolve toward Shadow Talonflame.
Type matchups
- Fire moves hit Grass, Ice, Bug, and Steel hard.
- Flying moves hit Grass, Fighting, and Bug hard.
When Fletchinder is your opponent, Water, Electric, Rock hits hard.
Full type matchup guide →GO base stats
From Game Master snapshot — IVs, buddy, and power-ups change real battle stats.
- Attack
- 145
- Defense
- 110
- Stamina
- 158
Weak to
Resists
Best Pokémon to use against it
When this species is your opponent (Rocket battle, gym, raid, or PvP), these picks exploit its typings. Each list is a pool of options — not a required 12-Pokémon lobby.
Recommended
Strongest practical attackers for this matchup.
- 1. Primal Kyogre · beats Water
Waterfall + Origin Pulse — Primal lobby boost
- 2. Shadow Kyogre · beats Water
Waterfall + Origin Pulse
- 3. Mega Swampert · beats Water
Water Gun + Hydro Cannon · Elite TM
- 4. Kyogre · beats Water
Waterfall + Origin Pulse
- 5. Shadow Kingler · beats Water
Bubble + Crabhammer
- 6. Shadow Feraligatr · beats Water
Waterfall + Hydro Cannon · Elite TM
- 7. Kingler · beats Water
Bubble + Crabhammer
- 8. Swampert · beats Water
Water Gun + Hydro Cannon · Elite TM
- 9. Feraligatr · beats Water
Waterfall + Hydro Cannon · Elite TM
- 10. Samurott · beats Water
Waterfall + Hydro Cannon · Elite TM
- 11. Gyarados · beats Water
Waterfall + Aqua Tail
- 12. Empoleon · beats Water
Waterfall + Hydro Cannon · Elite TM
Budget
Solid alternatives when you cannot build the Recommended picks.
- 1. Kingler · beats Water
Bubble + Crabhammer
- 2. Gyarados · beats Water
Waterfall + Aqua Tail
- 3. Vaporeon · beats Water
Water Gun + Aqua Tail
- 4. Feraligatr · beats Water
Waterfall + Hydro Cannon · Elite TM
- 5. Swampert · beats Water
Water Gun + Hydro Cannon · Elite TM
- 6. Clawitzer · beats Water
Water Gun + Crabhammer
- 7. Floatzel · beats Water
Water Gun + Aqua Jet
- 8. Seismitoad · beats Water
Mud Shot + Hydro Pump
- 9. Carracosta · beats Water
Water Gun + Hydro Pump
- 10. Blastoise · beats Water
Water Gun + Hydro Cannon · Elite TM
- 11. Wailord · beats Water
Water Gun + Surf
- 12. Golisopod · beats Water
Waterfall + Aqua Jet
Recommended moves
Fletchinder’s Game Master pool is temporary. Real investment is Talonflame — evolve before serious TMs and power-ups.
Fast
- Ember · Standard
Fire STAB
- Peck · Standard
Flying energy
- Steel Wing · Standard
Steel fast option
Charged
- Heat Wave · Standard
Fire nuke
- Fly · Standard
Flying nuke
- Aerial Ace · Standard
Flying alternate
- Flame Charge · Standard
Fire / PvP utility
Moves in GO
Always-available Game Master learnset (regular TMs). Community Day / Elite TM moves appear above when we have curated notes for this species.
Fast
- peck
- ember
- steel wing
Charged
- aerial ace
- heat wave
- flame charge
- fly
PvP league ranks (family snapshot)
- Great League · rank #232 of 954 · CP 1497
Peck + Fly
- Ultra League · rank #622 of 747 · CP 1661
Peck + Fly
- Master League · rank #609 of 1023 · CP 1661
Peck + Fly
In your Collect
Name match only (text). Cards you have saved in Card Nexus Collect — not official art.
Sign in to see holdings, or open Collect.
Open Collect →Raid and PvP advice uses our Game Master snapshot (updated July 2026).
In the Competitive Guide
- Ch. 20: Lucky Pokémon & Family Trades
When lucky status matters for trades and Stardust savings.
- Ch. 21: Best Friends & Lucky Friends
Friendship steps for raid bonuses and lucky trades.
