Species guide · Ages 10+ · July 2026
Drifblim
Say it: DRI-fbl-im
Kids summary (simpler)Tap to expand
Drifblim is the Blimp Pokémon — Ghost and Flying from Drifloon. In Pokémon GO it is a Ghost/Flying attacker and Great League option. Ghost helps against Ghost and Psychic; Flying helps against Fighting, Bug, and Grass. Electric, Ice, Rock, Ghost, and Dark punish it. Evolve Drifloon or catch Drifblim from events.
Say it: DRI-fbl-im
Drifblim (#426) is a Ghost / Flying Pokémon in Pokémon GO — the final form of Drifloon. Trainers use it for Ghost PvP and niche Flying/Ghost damage with Hex / Astonish + Shadow Ball / Icy Wind / Mystical Fire / Ominous Wind. Against Drifblim, lead with Electric, Ice, Rock, Ghost, or Dark. Stats, type chart, moves, and counter picks below use our Game Master snapshot.
Type-colored placeholder — not official Pokémon artwork (see IP notice below).
Pokédex notes
Drifblim is a Ghost / Flying-type Pokémon in Pokémon GO. National Dex #0426. Ghost attackers punish Psychic and Ghost raids; watch Fighting weaknesses in PvP.
Where in GO: Wild spawns, eggs, Field Research, and seasonal events
Invest tip: Hex + Shadow Ball is the usual Ghost kit; Icy Wind and Mystical Fire add PvP coverage. Shadow Drifblim is the DPS lean — remove Frustration before investing. No Community Day exclusive is required.
Type matchups
- Ghost moves hit Psychic and Ghost hard.
- Flying moves hit Grass, Fighting, and Bug hard.
When Drifblim is your opponent, Electric, Ice, Rock, Ghost, Dark hits hard.
Full type matchup guide →GO base stats
From Game Master snapshot — IVs, buddy, and power-ups change real battle stats.
- Attack
- 180
- Defense
- 102
- Stamina
- 312
Weak to
Resists
Best Pokémon to use against it
When this species is your opponent (Rocket battle, gym, raid, or PvP), these picks exploit its typings. Each list is a pool of options — not a required 12-Pokémon lobby.
Recommended
Strongest practical attackers for this matchup.
- 1. Zekrom · beats Electric
Charge Beam + Fusion Bolt
- 2. Shadow Zekrom · beats Electric
Charge Beam + Fusion Bolt
- 3. Shadow Raikou · beats Electric
Thunder Shock + Wild Charge
- 4. Xurkitree · beats Electric
Thunder Shock + Discharge
- 5. Therian Thundurus · beats Electric
Volt Switch + Thunderbolt
- 6. Mega Manectric · beats Electric
Thunder Shock + Wild Charge
- 7. Raikou · beats Electric
Thunder Shock + Wild Charge
- 8. Electivire · beats Electric
Thunder Shock + Wild Charge
- 9. Shadow Electabuzz · beats Electric
Thunder Shock + Thunder Punch
- 10. Zapdos · beats Electric
Thunder Shock + Thunderbolt
- 11. Magnezone · beats Electric
Spark + Wild Charge
- 12. Luxray · beats Electric
Spark + Wild Charge
Budget
Solid alternatives when you cannot build the Recommended picks.
- 1. Electivire · beats Electric
Thunder Shock + Wild Charge
- 2. Luxray · beats Electric
Spark + Wild Charge
- 3. Manectric · beats Electric
Thunder Shock + Wild Charge
- 4. Jolteon · beats Electric
Thunder Shock + Thunderbolt
- 5. Ampharos · beats Electric
Volt Switch + Zap Cannon
- 6. Zebstrika · beats Electric
Spark + Wild Charge
- 7. Galvantula · beats Electric
Volt Switch + Discharge
- 8. Eelektross · beats Electric
Spark + Thunderbolt
- 9. Heliolisk · beats Electric
Volt Switch + Thunderbolt
- 10. Stunfisk · beats Electric
Thunder Shock + Discharge
- 11. Raichu · beats Electric
Thunder Shock + Wild Charge
- 12. Magneton · beats Electric
Spark + Discharge
Recommended moves
Game Master “moves in GO” lists Drifblim’s always-available TM pool. Hex + Shadow Ball covers Ghost needs.
Fast
- Hex · Standard
Ghost energy / default
- Astonish · Standard
Ghost alternate
Charged
- Shadow Ball · Standard
Ghost nuke
- Icy Wind · Standard
Ice / PvP debuff
- Mystical Fire · Standard
Fire coverage
- Ominous Wind · Standard
Ghost alternate
Moves in GO
Always-available Game Master learnset (regular TMs). Community Day / Elite TM moves appear above when we have curated notes for this species.
Fast
- hex
- astonish
Charged
- ominous wind
- icy wind
- shadow ball
- mystical fire
PvP league ranks (family snapshot)
- Great League · rank #240 of 954 · CP 1497
Hex + Shadow Ball
- Ultra League · rank #160 of 747 · CP 2488
Hex + Shadow Ball
- Master League · rank #347 of 1023 · CP 2693
Hex + Shadow Ball
In your Collect
Name match only (text). Cards you have saved in Card Nexus Collect — not official art.
Sign in to see holdings, or open Collect.
Open Collect →Raid and PvP advice uses our Game Master snapshot (updated July 2026).
Raid attacker roles
In the Competitive Guide
- Ch. 20: Lucky Pokémon & Family Trades
When lucky status matters for trades and Stardust savings.
- Ch. 21: Best Friends & Lucky Friends
Friendship steps for raid bonuses and lucky trades.
